Publications

Chee, Y. S. (1990). Effect of structure of analogy and depth of encoding on learning computer programming. In Proceedings of the 12th Annual Conference of the Cognitive Science Society, Boston, MA, pp. 1–8. Hillsdale, NJ: Lawrence Erlbaum.

Lim, E. L., Kiong, B. K., Tan, J. T., Tan, S. T., Chan, T. Z., & Chee, Y. S. (1991). An Intelligent Smalltalk Tutor: Initial conceptualization and design. Proc. Second IES Conference on Information Technology, July 1991, Singapore.

Chan, T., Chee, Y. S., & Lim, E. L. (1992). COGNITIO: An extended computational theory of cognition. In Proceedings of the Second International Conference on Intelligent Tutoring Systems, Montreal, pp. 244–251. Berlin: Springer-Verlag.

Chee, Y. S. & Chan, T. (1992).  Validating COGNITIO by simulating a student learning to program in Smalltalk. In Proceedings of the 14th Annual Conference of the Cognitive Science Society, Bloomington, IN, pp. 611–616. Hillsdale, NJ: Lawrence Erlbaum.

Chee, Y. S. (1993). Applying Gentner’s theory of analogy to the teaching of computer programming. International Journal of Man-Machine Studies, 38, 347–368.

Chee, Y. S., Tan, J. T., & Chan, T. (1993). Situated sense-making: A study of conceptual change in activity-based learning. In Proceedings of the 15th Annual Conference of the Cognitive Science Society, Boulder, CO, pp. 306–311. Hillsdale, NJ: Lawrence Erlbaum.

Chee, Y. S., Tan, J. T., & Chan, T. (1993). Applying cognitive apprenticeship to the teaching of Smalltalk in a computer-based learning environment. In Proceedings of the 7th International PEG Conference, Edinburgh, UK, pp. 569–588.

Chee, Y. S. & Tan, J. T. (1993). Sense-making in activity-based situated learning: A case study and a model. In Proceedings of the  1993 International Conference on Computers in Education, Taiwan, pp. 230–235. Taipei: National Central University, Taiwan.

Chan, T. , Chee, Y. S., & Tan, J. T. (1993). A taxonomy of peer-peer learning situations: Communication, cooperation, and collaboration. In Proceedings of the  1993 International Conference on Computers in Education, Taiwan, pp. 193–198. Taipei: National Central University, Taiwan.

Chan, T. &  Chee, Y. S. (1993). From concept assimilation to skill acquisition: COGNITIO and its implications for student modeling. In Proceedings of the  1993 International Conference on Computers in Education, Taiwan, pp. 55–60. Taipei: National Central University, Taiwan.

Chee, Y. S. (1994). SMALLTALKER: A cognitive apprenticeship multimedia learning environment for learning Smalltalk programming. In Proceedings of ED-MEDIA 94-World Conference on Educational Multimedia and Hypermedia, Vancouver, BC, Canada, pp. 492-497. Charlottesville, VA: Association for the Advancement of Computing in Education. Best Paper Award.

Chee, Y. S. (1994). Engaging students in knowledge construction through the use of MIND BRIDGES. Paper presented at the Educational Research Association 8th Annual Conference, Singapore. 

Chee, Y. S. (1995). MIND BRIDGES: A distributed multimedia learning environment to support collaborative knowledge construction. In Proceedings of ED-MEDIA 95-World Conference on Educational Multimedia and Hypermedia, Graz, Austria, pp. 151-156. Charlottesville, VA: Association for the Advancement of Computing in Education.

Chee, Y. S. (1995). Cognitive apprenticeship and its application to the teaching of Smalltalk in a multimedia interactive learning environment. Instructional Science, 23, 133-161. [pdf]

Chee, Y. S. (1995). Building knowledge collaboratively with MIND BRIDGES ][. In Proceedings of ICCE 95- International Conference on Computers in Education, Singapore, pp. 502-509. Charlottesville, VA: Association for the Advancement of Computing in Education.

Chee, Y. S. (1996). MIND BRIDGES: A distributed, multimedia learning environment for collaborative knowledge building. International Journal of Educational Telecommunications, 2 (2/3), 137-153. [pdf]

Xu, S. W. & Chee, Y. S. (1997). A Smalltalk programming learning environment using case-based reasoning. In Proceedings of the Joint 1997 PACES/SPICIS Conference, Singapore, pp. 369-374. Singapore: Nanyang Technological University.

Chee, Y. S. (1997). Collaborative learning using MIND BRIDGES: An Asian experience. Invited participant. Paper presented at the UNESCO/Open University International Colloquium on Virtual Learning Environments and the Role of the Teacher, Open University, UK, 27-29 April 1997. To appear in print by UNESCO. [pdf]

Chee, Y. S. (1997). Nurturing critical thinking in schools: An empirical study using MIND BRIDGES. Paper presented at the 7th International Conference on Thinking, Singapore, 1-6 June 1997.

Chee, Y. S. & Xu, S. (1997). SIPLeS: Supporting Intermediate Smalltalk Programming through Goal-based Learning Scenarios. In Proceedings of AI-ED 97: 8th World Conference on Artificial Intelligence in Education, Kobe, Japan, pp. 95-102.

Chee, Y. S. (1997). Toward social constructivism: Changing the culture of learning in schools. Invited speaker. In Proceedings of ICCE 97-International Conference on Computers in Education,Kuching, Malaysia, pp. 81-88. Charlottesville, VA: Association for the Advancement of Computing in Education. [pdf]

Chee, Y. S. (1998). Environments for social constructivist learning: Theoretical rationale, experiences, and lessons; Panel Discussion on Scaffolding Constructivism in the Learning of Complex Knowledge: International Perspectives on the Design, Use, and Evaluation of Advanced Technological Learning Environments. Invited panel discussant. In Proceedings of ED-MEDIA/ED-TELECOM 98-World Conference on Educational Multimedia and Hypermedia & World Conference on Educational Telecommunications, Freiburg, Germany, pp. 1,905-1,908. Charlottesville, VA: Association for the Advancement of Computing in Education.

Chee, Y. S. (1998). Web-based learning: Pedagogical approaches to the use of media and their learning effects. In Proceedings of ICCE 98-Sixth International Conference on Computers in Education, Beijing, China, pp. 101-107. AACE/Springer-Verlag.

Xu, S. & Chee, Y. S. (1998). Transformation-based diagnosis of student programming errors. In Proceedings of ICCE 98-Sixth International Conference on Computers in Education, Beijing, China, pp. 405-414. AACE/Springer-Verlag.

Chee, Y. S. (1998). The Global Campus Project at the National University of Singapore; Panel Discussion on Assured Access/Mobile Computing Initiatives on Four University Campuses. Invited panel discussant. In Proceedings of ICCE 98-Sixth International Conference on Computers in Education, Beijing, China, pp. 703-706. AACE/Springer-Verlag.

Yeow, S. W., Chee, Y. S., & Wong, H. Y. (1999). HYPERWorld: A multi-world environment for experientially-grounded learning in CAVE. In Proceedings of the Conference on Applications of High Performance Computing, Singapore, pp. 103-113. National University of Singapore.

Chee, Y. S., Sosa, R., Tham, E., Sng, S. S., Choolani, M., Biswas, A., & Lun, K. C. (1999). Multimedia goal-based scenario for learning to diagnose fetal abnormalities. In Proceedings of ED-MEDIA 1999-World Conference on Educational Multimedia, Hypermedia & Telecommunications, Seattle, WA, USA, pp. 846-851. Charlottesville, VA: Association for the Advancement of Computing in Education.

Blurton, C., Chee, Y. S., Long, P. D., Resmer, M., & Runde, C. (1999). Assured Access/Mobile Computing Initiatives on Five University Campuses. Invited panel discussant. In Proceedings of ED-MEDIA 1999-World Conference on Educational Multimedia, Hypermedia & Telecommunications, Seattle, WA, USA, pp. 1729-1734. Charlottesville, VA: Association for the Advancement of Computing in Education.

Xu, S. & Chee, Y. S. (1999). SiPLES II: An automatic program diagnosis system for programming learning environments. In Proceedings of AI-ED 99: 9th International Conference on Artificial Intelligence in Education, Le Mans, France, pp. 397-404. Amsterdam: IOS Press.

Yu, R. & Chee, Y. S. (1999). An intelligent agent in web-based argumentation. In Proceedings of AI-ED 99: 9th International Conference on Artificial Intelligence in Education, Le Mans, France, pp. 551-557. Amsterdam: IOS Press.

Xu, S. & Chee, Y. S. (1999). Automatic diagnosis of student programs in programming learning environments. In Proceedings of IJCAI-99: Sixteenth International Joint Conference on Artificial Intelligence, Stockholm, Sweden, Vol. 2, pp. 1102-1107. Morgan Kaufmann.

Yu, R. & Chee, Y. S. (1999). Using an intelligent agent to improve argumentation skills over HyperNews. In Proceedings of ICCE 99-Seventh International Conference on Computers in Education-Advanced Research in Computers and Communications in Education, Chiba, Japan, Vol. 1, 87-94. Amsterdam: IOS Press. [pdf]
Best Paper Award.

Chee, Y. S. & Khoo, Y. B. (1999). Supporting collaborative learning in a simulation-oriented VR environment. In Proceedings of ICCE 99-Seventh International Conference on Computers in Education-Advanced Research in Computers and Communications in Education, Chiba, Japan, Vol. 2, pp. 659-662. Amsterdam: IOS Press.

Xu, S. & Chee, Y. S. (submitted, 1999). Program standardization and program matching in automatic diagnosis of student programs. Cybernetics and Systems: An International Journal.

Chee, Y. S. & Khoo, Y. B. (2000). VirtUOS: A multi-user desktop VR environment for experiential, simulation-oriented learning. In Proceedings of ED-MEDIA 2000-World Conference on Educational Multimedia, Hypermedia & Telecommunications, Montréal, Canada, pp. 166-171. Charlottesville, VA: Association for the Advancement of Computing in Education.

Chee, Y. S. (2000). Designing for learning: How technology can make a difference. In Proceedings of the First Symposium on Teaching and Learning in Higher Education, Singapore, pp. 459-464. Centre for Development of Teaching and Learning, National University of Singapore.

Chee, Y. S. & Khoo, Y. B. (2000). Designing extensible simulation-oriented collaborative learning virtual environments. In Proceedings of ICCE/ICCAI 2000-Eighth International Conference on Computers in Education/International Conference on Computer-Assisted Instruction, Taipei, Taiwan, pp. 222-230. AACE-APC/National Tsing Hua University, Taiwan.

Soong, B. M. H. & Chee, Y. S. (2000). Scientific revolutions and conceptual change in students: Results of a microgenetic process study. In Proceedings of ICCE/ICCAI 2000-Eighth International Conference on Computers in Education/International Conference on Computer-Assisted Instruction, Taipei, Taiwan, pp. 165-172. AACE-APC/National Tsing Hua University, Taiwan.

Chee, Y. S. (2000). Distributed virtual reality environments for education. Conference tutorial presentation. Invited tutorial presenter. In Proceedings of ICCE/ICCAI 2000-Eighth International Conference on Computers in Education/International Conference on Computer-Assisted Instruction, Taipei, Taiwan, pp. 1553. AACE-APC/National Tsing Hua University, Taiwan.

Young, S. S. C., Greer, J., Maurer, H., & Chee, Y. S. (eds.) (2000). Proceedings of the International Conference on Computers in Education/International Conference on Computer-Assisted Instruction 2000. AACE-APC/National Tsing Hua University, Taiwan.

Liu, C. & Chee, Y. S. (2001). Cognitive tools fostering acquisition of science process skills. In Proceedings of AI-ED 2001: 10th International Conference on Artificial Intelligence in Education, San Antonio, TX, pp. 574-576. Amsterdam: IOS Press.

Chee, Y. S. (2001). Networked virtual environments for collaborative learning. Invited speaker. In Proceedings of ICCE/SchoolNet 2001-Ninth International Conference on Computers in Education , Seoul, S. Korea, pp. 3-11. ICCE/SchoolNet 2001. [pdf]

Lim, C. W., Chee, Y. S., Hooi, C. M. (2001). Supporting user extensibility in a networked virtual reality environment. In Proceedings of ICCE/SchoolNet 2001-Ninth International Conference on Computers in Education, Seoul, South Korea, pp. 295-302. ICCE/SchoolNet 2001. [pdf]

Wang, H. & Chee, Y. S. (2001). Supporting workspace awareness in distance learning environments: Issues and experiences in the development of a collaborative learning system. In Proceedings of ICCE/SchoolNet 2001-Ninth International Conference on Computers in Education 2001, Seoul, South Korea, pp. 1109-1116. ICCE/SchoolNet 2001. [pdf] Best Paper Award.

Chee, Y. S. (2001). Virtual reality in education: Rooting learning in experience. Invited speaker. In Proceedings of the International Symposium on Virtual Education 2001, Busan, South Korea, pp. 43-54. Symposium Organizing Committee, Dongseo University. [pdf]

Chee, Y. S. & Hooi, C. M. (2002). C-VISions: Socialized learning through collaborative, virtual, interactive simultations. In Proceedings of CSCL 2002: Conference on Computer Support for Collaborative Learning, Boulder, CO, USA, pp. 687-696. Hillsdale, NJ: Lawrence Erlbaum. [pdf]

Chee, Y. S. (2002). Refocusing learning on pedagogy in a connected world. On the Horizon, 10 (4), 7-13. [published version]

Tay, M. H., Hooi, C. M., & Chee, Y. S. (2002). Discourse-based learning using a multimedia discussion forum. In Proceedings of the Tenth International Conference on Computers in Education, Auckland, New Zealand, pp. 93–94. IEEE Computer Society.

Xu, S. & Chee, Y. S. (2003). Model-based diagnosis of student programs for programming tutoring systems. IEEE Transactions on Software Engineering, 29 (4), 360–384. [pdf] [published version]

Wong, L. K. & Chee, Y. S. (2003). Constructivist physics learning in an immersive, multi-user hot air balloon simulation program (iHABS). In ACM SIGGRAPH 2003 Educators Program, San Diego, USA, on Full Conference DVD–ROM (ISBN 1–58113–709–5) and Conference Select CD–ROM, Disc 1 (ISBN 1–58113–711–7). NY: ACM. [pdf]

Liu, C. & Chee, Y. S. (2003). Design and evaluation of computer tools for building process and causal models: A case study. In Proceedings of the Eleventh International Conference on Computers in Education, Hong Kong, pp. 921
929. AACE. [pdf] Best Paper Award.

Chee, Y. S., Law, N., Lee, K. T., & Suthers, D. (eds.) (2003). Proceedings of the 12th International Conference on Computers in Education, Hong Kong. AACE. CD–ROM ISBN: 1–880094–51–7.

Yuan, X. & Chee, Y. S. (2003). Embodied tour guide in an interactive virtual art gallery. In Proceedings of the International Conference on CyberWorlds 2003, Singapore, pp. 432
437. Los Alamitos, CA: IEEE Computer Society. [pdf]

Chee, Y. S. (2004). Distance education and e-learning in the digital age: Critical considerations. In T. Shih & P. Wang (eds.), Intelligent Virtual World: Technologies and Applications in Distributed Virtual Environment, pp. 275-294. World Scientific Publishing. [pdf]


Chee, Y. S. & Liu, Y. (2004). Grounding concept in percept: Learning physics experientially in multi-user virtual worlds. In Proceedings of the 4th IEEE International Conference on Advanced Learning Technologies (ICALT 2004), Joensuu, Finland, pp. 340-344. Los Alamitos, CA: IEEE Computer Society. [pdf]

Liu, Y. & Chee, Y. S. (2004). Intelligent pedagogical agents with multiparty interaction support. In Proceedings of the IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT 2004), Beijing, China, pp. 134-140. Los Alamitos, CA: IEEE Computer Society. [pdf]

Wong, L. K. & Chee, Y. S. (2004). iHABS: Collaborative learning in a networked, immersive simulation environment. In Proceedings of the Tenth International Conference on Virtual Systems and Multimedia (VSMM 2004), Ogaki City, Japan, pp. 1243-1252. [pdf]

Liu, Y. & Chee, Y. S. (2004). Designing interaction models in a multiparty 3D learning environment. In Proceedings of the Twelfth International Conference on Computers in Education (ICCE 2004), Melbourne, Australia, pp. 293-302. [pdf]

Yuan, X. & Chee, Y. S. (2005). Design and evaluation of Elva: An embodied tour guide in an interactive virtual art gallery. Computer Animation and Virtual Worlds, 16, 109–119.

Chee, Y. S. & Liu, Y. (2005). Conceptual conflict by design: Dealing with students' learning impasses in multi-user multi-agent virtual worlds. In Proceedings of the 12th International Conference on Artificial Intelligence in Education, Amsterdam, The Netherlands, pp. 128–135, IOS Press. [pdf]

Zheng, J., Yuan, X., & Chee, Y. S. (2005). Designing multiparty interaction support in Elva, an embodied tour guide. In Proceedings of the Fourth International Joint Conference on Autonomous Agents and Multi Agent Systems 2005, pp. 929–936. ACM Press.

Chee, Y. S. (2006). Embodiment, embeddedness, and experience: Foundations of game play for identity construction. Keynote speech at the 8th International Conference on Intelligent Tutoring Systems, Jhongli, Taiwan. In Lecture Notes in Computer Science, Vol. 4053, p. 814. Berlin: Springer. [abstract]

Chee, Y. S. (2006). Experientially-grounded learning in multi-user virtual worlds. In Khine, M. S. (Ed.), Teaching with technology: Strategies for engaging learners (pp. 295–322). Singapore: Prentice-Hall.

Chee, Y. S. (2006). Pedagogical design of educational games: What makes a game educational? Panelist statement. Workshop Proceedings of the 14th International Conference on Computers in Education (p. 60). Beijing Normal University.

Hong, K. S., Brudvik, O. C., Chee, Y. S. (2006). The impact of structured discussion on students' attitudes and dispositions toward argumentation. In R. Mizoguchi, P. Dillenbour, & Z. Zhu (Eds.), Proceedings of the 14th International Conference on Computers in Education (pp. 133–140). Amsterdam: IOS Press. [pdf]

Brudvik, O. C., Hong, K. S., Chee, Y. S., & Guo, L. (2006). Assessing the impact of a structured argumentation board on the quality of students' argumentative writing skills. In R. Mizoguchi, P. Dillenbour, & Z. Zhu (Eds.), Proceedings of the 14th International Conference on Computers in Education (pp. 141–148). Amsterdam: IOS Press. [pdf]

Chee, Y. S., Liu, Y., & Hong, K. S. (2006). Weaving pedagogy into gaming: Learning design principles for developers. In R. Mizoguchi, P. Dillenbour, & Z. Zhu (Eds.), Proceedings of the 14th International Conference on Computers in Education (pp. 495–498). Amsterdam: IOS Press. [pdf]

Chee, Y. S. (2006). Designing serious games seriously: Pedagogical considerations. Invited speaker, X|Media|Lab Singapore Professional Day Conference: Learning from Games. December 2006.

Chee, Y. S. (2007). Invited Speaker. Learning National Education through game playing. Consortium for School Networking's 6th Annual International Symposium on Using Games and Simulations for Engaged Learning, San Francisco, USA. March 2007. [image]

Chee, Y. S. (2007). Embodiment, embeddedness, and experience: Game-based learning and the construction of identity. Research and Practice in Technology Enhanced Learning, 2 (1), 3–30. [pre-publication manuscript] [published version]

Lim, Y. T. K. and Chee, Y. S. (2007). In stable orbit: An initial assessment of dispositional changes arising from learning using the citizenship education videogame Space Station Leonis. In T. Hirashima, U. Hoppe, and S. S. C. Young (Eds.), Proceedings of the 15th International Conference on Computers in Education (pp. 245–252). Amsterdam: IOS Press. [pdf]

Jamaludin, A., Ho, M. L. C., & Chee, Y. S. (2007). Argument-based negotiation and conflict resolution through enactive role play in Second Life. In T. Hirashima, U. Hoppe, and S. S. C. Young (Eds.), Proceedings of the 15th International Conference on Computers in Education (pp. 561–568). Amsterdam: IOS Press. [pdf]

Chee, Y. S. (2007). Second Life is not a game. Panelist presentation in ICCE 2007 Game Workshop on the theme "Is Second Life a game, and does it matter?" In B. Chang, A. Kasihara, J. Kay, J. Lee, T. Matsui, R. Okamoto, D. Suthers, & F. Y. Yu (Eds.), ICCE 2007 Supplementary Conference Proceedings (p. 36). Hiroshima: APSCE.

Jamaludin, A., Ho, M. L. C., & Chee, Y. S. (2007). The impact of structured argumentation and enactive role play on students' argumentative writing skills. In R. Atkinson, C. McBeath, A. S. K. Soong, & C. Cheers (Eds.), Proceedings of the ASCILITE 2007 Conference (pp. 430–439). Singapore: CED, NTU. [pdf]

Chee, Y. S. (2008). Design and development of games for learning. Panel discussant, International Games and Learning Forum, 7–8 January, Shanghai, China.

Chee, Y. S. & Lim, Y. T. K. (2008). Development, identity, and game-based learning. In R. Ferdig (ed.), Handbook of Research on Effective Electronic Gaming in Education, Volume 2 (pp. 808–825). Hershey, PA: IGI Global. [pdf] Copyright 2008, IGI Global, www.igi-global.com. Posted by permission of the publisher.

Zuiker, S. J., Anderson, K. A., Lee, J. L. H., & Chee, Y. S. (2008). Designing for the epistemological entailments of physics through game-centered dialogical activity cycles. In Kirschner, P. A., van Merrinboer, J., & de Jong, T. (Eds.), Proceedings of the International Conference of the Learning Sciences 2008 (pp. 516–523). Utrecht: University of Utrecht. [pdf]

Jamaludin, A., Chee, Y. S., & Ho, C. M. L. (2008). Attitudinal and dispositional shifts toward argumentation through structured argumentative discourse, enacted role play in immersive affinity spaces, and reflection. Manuscript submitted for publication.

Chee, Y. S., Loke, S. K., & Tan, E. M. (2008). Citizenship education through game-based learning: Examining changes in students' dispositions with the Leonis learning program. Manuscript submitted for publication.

Chee, Y. S., Loke, S. K., & Tan, E. M. (2009). Becoming citizens through game-based learning: A values-driven, process approach to citizenship education. International Journal of Gaming and Computer Mediated Simulations, 1(2), 32–51.

Chee, Y. S. (2009). Project Completion Report: Students' learning of Singapore National Education through game playing (Project No. R8019.735.NG03). [Restricted circulation.]

Lee, J. L. H. & Chee, Y. S. (2009). Generative conversations in game-based learning. In C. O'Malley, D. Suthers, P. Reimann, & A. Dimitracopoulou (Eds.), Proceedings of the 9th International Conference on Computer Supported Collaborative Learning (pp. 419–428). Atlanta, GA: International Society of the Learning Sciences.

Jamaludin, A., Chee, Y. S., & Ho, C. M. L. (2009). Fostering argumentative knowledge construction through enactive role play in Second Life. Computers and Education, 53(2), 317–329.

Chee, Y. S., Tan, K. C. D., Tan, E. M., & Jan M. F. (2009). Learning chemistry with the game "Legends of Alkhimia": Pedagogical and epistemic bases of design-for-learning and the challenges of boundary crossing. In Kim, M., Hwang, S. W., & Tan, A. L. (Eds.), Proceedings of the International Science Education Conference (pp. 273–292). Singapore: National Institute of Education. [pdf]

Chee, Y. S. & Lee, J. L. H. (2009). Game-based learning as a vehicle for developing science inquiry skills using the Centauri 7 learning program. In Kong, S.C., Ogata, H., Arnseth, H.C., Chan, C.K.K., Hirashima, T., Klett, F., Lee, J.H.M., Liu, C.C., Looi, C.K., Milrad, M., Mitrovic, A., Nakabayashi, K., Wong, S.L., Yang, S.J.H. (eds.), Proceedings of the 17th  International Conference on Computers in Education (pp. 659–666). Hong Kong, November 2009. [pdf]

Jamaludin, A., Chee, Y. S., & Tan, E. M. (2009). Pervading binaries, disrupting boundaries: Investigating youth's negotiation of the dialectical interplay of offline and online identities. In Kong, S.C., Ogata, H., Arnseth, H.C., Chan, C.K.K., Hirashima, T., Klett, F., Lee, J.H.M., Liu, C.C., Looi, C.K., Milrad, M., Mitrovic, A., Nakabayashi, K., Wong, S.L., Yang, S.J.H. (eds.), Proceedings of the 17th  International Conference on Computers in Education (pp. 667–674). Hong Kong, December 2009. [Nominee for Conference Best Paper Award.] [pdf]

Chee, Y. S., Tan, E. M., & Lee, L. H. J. (2010). Learning with computer games: Beyond mastering subject content. In Chai, C. S. & Wang, Q. (Eds.), ICT for self-directed and collaborative learning (pp. 366–382). Singapore: Prentice-Hall. [pdf]

Chee, Y. S. & Jamaludin, A. (2010). Executive Summary of Project Findings–Living online, learning to be: Investigating discourse and performance in the play of identities and construction of self (Project R8019.735.LI06). [Restricted circulation.]

Chee, Y. S. (in-press). Studying learners and assessing learning: A process-relational perspective on the learning sciences. Educational Technology Magazine.

Chee, Y. S. (in-press). Possession, profession, and performance: Epistemological considerations for effective game-based learning. To appear in Cai, Y. (Ed.), Interactive and digital media for education in virtual learning environments. Nova Science Publishers.

Chee, Y. S.. Tan, E. M., & Qiang, L. (accepted). Statecraft X: Enacting citizenship education using a mobile learning game played on Apple iPhones. Paper to be presented at the IEEE International Conference on Wireless, Mobile and Ubiquitous Technologies in Education, to be held in Taiwan, April 2010.

Gwee, S., Chee, Y. S., & Tan, E. M. (accepted). Spatializing social practices in mobile game-based learning. Paper to be presented at the IEEE International Conference on Advanced Learning Technologies, to be held in Sousse, Tunisia, July 2010.

Gwee, S., Chee, Y. S., & Tan, E. M. (accepted). Students' patterns of play using a mobile learning game. Paper to be presented at the International Virtual Environments Research Group (iVERG) Conference, to be held in the, UK, June 2010.

Jan, M. F., Chee, Y. S., & Tan, E. M. (accepted). Performing selves in the inquiry of science: The design of the Legends of Alkhimia curriculum. Paper to be presented at the International Virtual Environments Research Group (iVERG) Conference, to be held in the, UK, June 2010.



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